Virtual Reality Applications


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During the last decade, virtual reality (VR) has emerged from the realm of science fiction fantasies to be experienced by thousands of people. The development of hardware and software support for VR also has led to ahuge expansion in the number of applications supported by the medium. The collection of state-of-the-art developments presented in this volume explores the principal application areas of VR systems, and addresses some of the main issues for potential users. Application areas covered include medicine and surgery, engineering and simulation, systems development and modeling, televirtuality, art and education. Human factors issues in VR are also discussed. Explores the principal application areas of VR systems and addresses the central issues Discusses human factors in VR Covers VR applications in medicine, engineering, system modeling, art, and education Contributors are renowned experts in the VR field

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